I’ve been on a bit of a Visual Novel kick recently, inspired by a post on Queereka about Christine Love‘s new sequel to Analogue: A Hate Story, Hate Plus. I’m actually planning on discussing both those games here when I get the chance to write about them more thoroughly, but for those interested in her work generally, I wrote a review of don’t take it personally babe, it just ain’t your story for School of Doubt just a couple of weeks ago.
Today I’m going to be focusing on a different game, though, that quickly made it into my to-play queue once I started looking for more examples of the genre from indie developers. The premise of Chris Cornell‘s Save the Date is, well, that you are going out on a date with a nice girl named Felicia and you need to save her from a number of improbably dangerous scenarios.
SPOILERS UNDER THE CUT: I would advise playing the game a bit before proceeding, as my commentary will thoroughly ruin most of the game. It takes about an hour or so, all told, though each individual playthrough is quite short.